For the LED tunnel, we used 20mm pitch transparent LED panels mounted onto a wooden structure. There was 320 square feet of LEDs total.
The panels were controlled by a controller, which received HDMI input from a PC running custom c++ (openFrameworks) software. Parts of the graphics were also controlled and triggered by 3 Orbbec cameras that were mounted in the ceiling of the tunnel. A MOTU sound card allowed us to send spatialized audio to 4 speakers installed in the structure.



For the LED tunnel, we used 20mm pitch transparent LED panels mounted onto a wooden structure. There was 320 square feet of LEDs total.
The panels were controlled by a controller, which received HDMI input from a PC running custom c++ (openFrameworks) software. Parts of the graphics were also controlled and triggered by 3 Orbbec cameras that were mounted in the ceiling of the tunnel. A MOTU sound card allowed us to send spatialized audio to 4 speakers installed in the structure.

Press

2018 – Exhibitor Online, "The Best of CES"
2018 – FWA, "FWA Award"

Credits

Agency : Tool
Artistic direction : Aramique Krauthamer
Technical direction : Jeff Crouse
Lead Development : Martial Geoffre-Rouland
Camera tracking dev : Antoine Vanel
Visuals dev : Ivan Safrin

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